Time : 20:00 BST (London) / 12:00 EDT (New York) / 15:00 PDT (Los Angeles)Ĭheck start time in your own time zone Course Structure Thrives on ‘Legacy Content:’ This is about geometry, not textures, so you can dust off your old figures and props and still get great results.Low Computing Overhead: B&W renders fast on older PCs and slow graphics cards.Varied line widths and colors: Unlike the standard “Toon Render” where all the outlines are the same thickness, with Poser each material can have different widths (thin lines on eyes and teeth, thick on metal armor), and different colors (skin tone on flesh, orange on fire).Use normal shaders/materials: No special ‘toon shaders/materials’ needed you can use the default materials and still get strong results (NOTE: some of the finishes do need materials adjustments).Foundational: Once you master the basics, you can build on it to create a customized look (b&w, two-tone, sketch-style, full-color).Repeatable: Achieve the same look in multiple images (perfect for comics and sequential storytelling).Hand-drawn finish: Create a finished illustration that looks like traditional inked artwork.It will help your illustrations stand out! Mike will help you utilise Poser line art to the max by showing techniques that he has built up over a number of years. By trying out different styles, you can pick out a consistent “signature” line art that works for you. In this live webinar class, Poser artist Mike Mitchell helps you explore line art further by showing you how to create a whole range of line art styles. This effect can be switched into plain black-and-white, providing ink outlines for a character, scene or prop. Poser 11 has the ability to create excellent line-art from 3D content, utilising its Comic Book Preview mode.
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